Beginning C# 2008 Objects

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ISBN/EAN: 9781430210870

Updated with the changes to C#, Beginning C# 2008 Objects: From Concepts to Code introduces complete beginners to C# coding practice with a solid methodological foundation written by two critically-acclaimed experts in the field, already authors of the best-selling Beginning C# Objects.

By building from first principles in object-oriented terminology, then advancing through application design with Unified Modeling Language (UML) into practical examples, Beginning C# 2008 Objects: From Concepts to Code provides a foundational guide written from the perspective of two experienced, working authorities on C#.

Working coders will benefit from the object-oriented cast of the book and its section on use-case modeling. This is the book to read if you want to deepen and advance your existing professional development in C# with an eye towards advancing out of pure coding work.

For the reader wishing to 'simply learn C#', this book will provide exactly that. In addition to listing code and syntax, Beginning C# 2008 Objects: From Concepts to Code also walks you through the design and architecting of a functioning C# application, showing the 'why' and the 'how' of the development decisions that go into professional C# coding.



Grant Palmer is the author of the acclaimed Java Programmer's Reference and is a recognized expert in both the C# and Java languages. Grant has worked as a scientific programmer in the Space Technology Division at NASA's Ames Research Center for the past 20 years. This has involved working with Java since 1996, developing programs for scientific applications as well as converting older FORTRAN and C applications to the Java and C# platforms.
Autor: Grant Palmer, Ken Barker
EAN: 9781430210870
eBook Format: PDF
Sprache: Englisch
Produktart: eBook
Veröffentlichungsdatum: 23.11.2008
Untertitel: From Concept to Code
Kategorie:
Schlagworte: C# D programming language Java Slate Unified Modeling Language (UML) collections object object-oriented programming (OOP) programming programming language time

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